Mohsen Amini AKA Didar
I am an Iranian living in Iran with a deep passion for animations, games, and other creative fields. I’ve been into creative things for years. also, a problem-solving and hardworking personality I can motivate people very well. I started playing around with 3D sMax when I was a kid, around 6 or 7 years old. I even taught others about it when I was 14. when I learned coding in high school I also learned to use OpenGL to create basic games. Like any other teenager, I was deeply immersed in the world of games.
College wasn’t really my thing and I didn’t find it useful at all. However, I did manage to make a cool video game using Unreal Engine for my final project. People loved it, and I had a big audience for the presentation. The other project from college year was developing a fully functional small-size soccer robot team with a few of my friends.
Later I combined my knowledge of the game industry and image processing to create innovative motion-controlled games. One such game was “Runner,” where players could use a simple webcam to control characters using actions such as jumping, ducking, and moving. won some of the best titles and prizes for that technology over a few years.
After college, I worked with some international teams and companies and I was mostly on business trips since then. This really changed my life and taught me how to be professional in my job and I’m very grateful for that.
Later, as an Assistant Manager in the QA department of OPPO Mobiles, I had the invaluable opportunity to collaborate with very professional international colleagues, improving my project management and quality control skills. This experience provided valuable insights into effective project management and quality assurance, shaping my professional growth.
Collaboration with other studios
Meanwhile, I started working with other studios helping them with their game and animation projects mainly as a producer, game director, game designer, and QA specialist.
Beastoon: A Versatile Creative Studio
Driven by my passion for creativity and management, I established Beastoon—a versatile creative studio. As a manager, animator, and producer, I am deeply involved in every aspect of our creative projects. From collaborating with clients to managing the team and ensuring top-notch quality.
The Shahnameh Project
One of our recent achievements is the creation of “Russell the Red Panda,” a captivating 2D ‘funducational’ cartoon series aimed at children aged 3 to 6. However, the series also resonates with older children and parents, offering an engaging and educational viewing experience. Currently, my team and I are working on an exciting English adaptation of Shahnameh, a project that holds great promise and intrigue. To learn more about it, here.
Committed to Captivating Visual Content and Brand Promotion
At Beastoon, we are committed to delivering captivating visual content and promoting brands through innovation. With our extensive experience and dedication to excellence, we are excited to bring your ideas to life. Join us on this creative journey and let’s make something extraordinary together!
Here are some fields I think I can be good at: Storytelling, Management, Research, QA, Game design, Animation, art, and jobs like Animation Producer, Game Director, and Game Designer.